let data = [
  { id: "0001", name: "heart", quad: [220, 4, 10, 10]}, //hp恢复50%
  {id : "0002",name : "flash",quad : [236,4,10,10]}, //5秒内增加20%动力
  {id : "0003",name : "n2o",quad : [220,20,10,10]}, //恢复50% N2o
  {id : "0004",name : "mec",quad : [204,36,10,10]}, //10秒内撞击不受损
  {id : "0005",name : "star",quad : [188,84,10,10]}, //10秒内撞击不减速
  {id : "0006",name : "target",quad : [236,36,10,10]}, //可以发射子弹5秒
  {id : "0007",name : "water",quad : [145,25,7,7],floor : true}, //失去动力1秒
  { id: "0008", name: "nail", quad: [163, 40, 3, 7], floor : true}, //减速50%
  {id : "0009",name : "block",quad :[152,24,9,9]}, // 失控3秒后重置开始
  {id : "0010",name : "coin",quad: [145,2,5,5]}, // 加分
  { id: "0011", name: "acc", quad: [147, 11, 10, 10], floor : true}, //瞬间速度提升20%
  //{id : "0012",name : "bullet",quad : [169,42,3,4]} //碰撞后受到30点伤害
]
export default data